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Change Log - Version 3.4

Release Date:

Category Description
Optimization
Admin: Maintenance has now more options to perform with the database/assets
Category Description
New Feature
Ograf: Support for Ograf HTML rendering engine alongside Composer
New Feature
Permissions: Granular role-based access control — restrict access to specific Shows, Engines, and features by granting the permissions set to the user roles
New Feature
Macros: Added macro library with support for User, Show, and Global scope macros
New Feature
MOS Browser: Templates can now be sorted for easier navigation
New Feature
Stream Deck: Buttons can now display images loaded from URLs with automatic scaling and formatting options
New Feature
Preview: Implemented safe areas — always centered, uses Template aspect ratio
New Feature
Playlist: Color filter now supports multiple color selection — selected colors are displayed as tags in the filter bar
New Feature
Playlist: Added templates filter
New Feature
Macros: Create Pages from Templates
New Feature
Composer / OGraf: Added group support — templates in the same group automatically take out when another template in the group is taken in
Improvement
Singular: Added support for single component projects
Improvement
Vizrt: Hardware dongle support for licensing
Improvement
Show import: Improved to include show UI, data sources, and feeds
Improvement
Playlist: Added engine layer column for better template organization
Improvement
Remote: Page colors are now displayed for improved readability and visual clarity
Improvement
MOS: Element actions now work for both items and stories
Improvement
MOS: Multiple pages can now be marked as favorite simultaneously
Bug Fix
Studio App: Fixed an issue where the Render App window blocked Studio keyboard shortcuts
Bug Fix
Fixed an incorrect display of the preview frame positioning in Vizrt Timeline
Bug Fix
Fixed an empty channel for pages with Pixotope templates
Bug Fix
Fixed the incorrect template layer thumbnail of UE Dynamic Layer
Bug Fix
Fixed: Keyboard shortcuts now work correctly when focused on number input fields in custom UIs
Bug Fix
Fixed Singular Preview: The preview didn't show the changed image
Category Description
New Feature
Jobs: Failed jobs now link directly to logs; newly created Auto Ingest sources open automatically
New Feature
Search: Enhanced smart search now supports tags, custom metadata, file size, and query builder
New Feature
Publish To Remote: Assets and folders can now be published to remote MediaHub instances
New Feature
Upload: Files can now be cancelled during upload (single or batch), with immediate navigation to location after completion
New Feature
Jobs: Batch deletion of pending jobs for cleaner job queue management
New Feature
Auto Ingest: Added automatic .bink video conversion — configure output folder for converted files during ingestion
Category Description
New Feature
Publish To Remote: Projects and revisions can now be published to remote CreativeHub instances
Improvement
Project Tree: Drag-and-drop support added for reorganizing projects within the Hub tree
Improvement
Cache Management: Project outputs can be cached to Agent machines with a real-time progress indicator
Improvement
Agent: Added remote caching support for distributed workflows
Category Description
New Feature
Web App: Publish UI Builder interfaces as standalone web applications accessible via /webapps/{name}
New Feature
Data Sources: CSV files can now be refetched to update data
New Feature
Image Cropping: Added metadata-driven crop rules with aspect ratio control for centered cropping
New Feature
Show UI: Added fullscreen mode support
New Feature
Editor: Added diff mode for side-by-side code comparison in Script Editor
New Feature
Editor: Drag-and-drop linking — drag Control Objects directly into the Editor to create automatic data bindings
Improvement
UI: Tree and properties panels are now resizable
Optimization
Revisions: Automatically saved on create and delete operations
Bug Fix
Fixed: Excel (.xlsx) data feeds now correctly process Set Range options
Category Description
Optimization
Erizos Motion Design: Now enabled by default
Bug Fix
Fixed: Unreal Engine plugin now works correctly with sequences