Change Log - Version 3.0.1
Release Date: 31/08/2023
Studio
| Category | Description |
|---|---|
| New Feature | Added the MOS Plugin Debugger, accessible via the Admin Settings menu. |
| New Feature | Introduced a new macro for taking IN multiple pages. |
| Live Preview is now loaded by default. | |
| New Feature | Added support for exporting the entire Show. |
| Settings in the Agent Settings now automatically save when switching tabs. | |
| Bug fix | Resolved the NumPad Decimal Shortcut bug. |
UI Builder
| Category | Description |
|---|---|
| API Enhancements | New API commands for sending commands to the renderer |
| API Enhancements | New API commands for Caching files |
| Improvement | Updated the user interface (UI) for Anchors in the UI Builder. |
| Improvement | Added an indicator when a fieldID has been removed or unlinked |
| Bug Fix | Resolved the issue causing app crashes when editing a convert field. |
| Re-enabled the import function from different types of UI (ezui) | |
| Modified the behavior of the Edit UI to always open the browser version of the UI Builder. |
Agent
| Category | Description |
|---|---|
| The Agent now automatically disables the regular agent when the Built-in Agent is running | |
| Removed the automatic installation of the Regular Agent in the Client Installer. | |
| Introduced a new API for caching files using HTTP. | |
| Moved the "Save Settings" button to the top for improved accessibility |
MediaHub
| Category | Description |
|---|---|
| Bug Fix | Resolved the issue causing crashes during auto-ingest. |
| Moved the "Save Settings" button to the top for improved accessibility | |
| Improvement | Removed extra spaces when copying URLs |
Unreal Plugins
| Category | Description |
|---|---|
| Added a new Unreal Engine function in the plugin for loading MediaHub textures. | |
| Bug Fix | Fix crash when Texture path has double slash (mediahub://path/to/file) |