Change Log - Version 2.9.3
Release Date: 19/09/2022
Studio
| Category | Description |
|---|---|
| Remove horizontal scroll offset in Playlist | |
| Macros | Introduced Macros |
| Macros | Import/Export for Settings Macros |
| Fix "edit profile channel" styles | |
| Vizrt | Fix - Empty payload does not take in |
| Vizrt | Vizrt Transition Logic Update |
| Vizrt | Set is sent twice on IN |
| Vizrt | Added support to SoftClip control |
| Playlist | Add Template Layer to columns |
| Playlist | Fix title styles |
| Playlist | Fix "Add Multiple templates to Playlist would issue same PageId to all added pages" |
| Playlist | Fix "Take And Read Next does not scroll" |
| Playlist | Fix tooltip height styles |
| Playlist | Show page time |
| Playlist | Add optio to filter with regex |
| Playlist | Remove .umap in path column (UE) |
| Playlist | Change Thumbnail minimum size |
| Playlist | Scroll to callup page |
| Adding Clear command | |
| UE | Fix Command in Global layer are not being fired |
| UE | Fixed bug where payload was empty after layer id was changed |
| UE | Fixed bug where ControlActor default values were incorrect |
| Moved shortcuts to be user keyboard shortcuts | |
| API | Add Clear / Cleanup |
| Logs | Add IP filter option |
| Added level filter to Template Manager | |
| Fixed bug that prevented Show UI from loading | |
| Reverted back to UE Live preview | |
| Fix image context menu in table | |
| Remote | Add ability to load Show UI |
| Added option to Enable / disable a template in a combo | |
| Show label of properties when in table structure | |
| Fixed bug where Shell app stuck if showing message box at startup | |
| Improved error if can't launch project | |
| Fixed bug where Struct of a struct in a table didn't work | |
| Fixed crash on import Array.Struct Struct | |
| Fixed bug where Radio initial value did not show | |
| Fixed issue where local preview stops working When reloaded (or reconnected) connection | |
| Fixed bug when selecting a show it didn't show all templates | |
| Adding info text with last 10 commits info in S3 | |
| Move logs to async | |
| Change Start time in local time | |
| Fix Backup/Restore not working with redundancy setup | |
| Fixed bug in NumberControl small range and small step not behaving correctly | |
| Fixed crash when data in NumberControl is not a number |
UI Builder
| Category | Description |
|---|---|
| Fix table allowReorder | |
| Add table property showIndex | |
| Fix drag/drop with scrolled parent | |
| Performance updates | |
| Change toggle layers icon | |
| Reduce spaces for info inputs | |
| Add expand/collapse toggle for layers | |
| Nested selection fixes | |
| Drag/drop improvments | |
| Fix recursive elements creation | |
| Fix tabs removing issue | |
| Added plyr media player | |
| Added HLS support to play live media | |
| Fix nested table header/footer position | |
| Remove header from table if empty column | |
| Fix resets layout size on page change | |
| UI Updates of the Field tree | |
| Improved magnetic fix | |
| Fix bug in color picker where color would reset when dragging outside of the box | |
| Fix issue where group default bakground color was shown on drag | |
| Fix bug where there was a vertical offset in text | |
| Add MediaType to MediaView | |
| Add current user login/session to requests | |
| Fixed bug where Events on Groups not being executed | |
| Fixed bug where Color Props dont update value if typed in textbox | |
| Allow period (.) in field id (for UE combo) | |
| Fixed bug where Search breaks if adding "\" char | |
| Added Field id in Cascade menu | |
| Protect against deleted layer | |
| Fixed crash when filtering in cascader | |
| Fix radio button spacing |
Agent
| Category | Description |
|---|---|
| Check if running by cached folder | |
| Added fail-safe file copy | |
| Default to 5 files copy at once | |
| Force close file handles | |
| Fix dropping requests to UE | |
| Debug Cache Panel | |
| Route UE commands | |
| Fixed bug where Cache DB was not saved | |
| Concurrent File IO Setting | |
| Logs add padding in filter input | |
| Improve status indication | |
| Cache use value floor | |
| verify sync | |
| Verify access | |
| Produce meaning full errors if failed to load/write db file | |
| Fixed bug where Cache was initialized twice | |
| Added overrides args | |
| system info performance warnings |
MediaHub
| Category | Description |
|---|---|
| Trim Asset name on update/upload | |
| Assets logs code changes | |
| Add more logs for error exceptions | |
| Disable enter click in NameModal if there is an error | |
| Fix for rename asset bug with spaces |
Unreal Plugins
| Category | Description |
|---|---|
| Added support for TGA GrayScale & Indexed images | |
| Faster tcp/udp message processing | |
| Added Layers Folder Path Auto Conversion for 'PostLoad' Maps | |
| Added support for Streaming Levels | |
| AutoStart PIE moved to after first render frame (to let the UE load all what is needed) | |
| Force read dynamic layers at begin play | |
| Use targa lib to read files | |
| Fix command interface to have /api | |
| Added Exposed Levels Array | |
| Dynamic Layer | Check if layer is pending kill |
| Dynamic Layer | Get controls from spawned ChildActorComponents |
| Dynamic Layer | Added variations support by sequencer |
| Allow Empty Title/ID for Controls | |
| Allow inheritance on BP Types | |
| Destroy SequenceActor after jumping | |
| reusable address for tcp server | |
| Use short map paths instead of FSoftObjectPath | |
| Move to json config instead of ini |