Change Log - Version 2.9.3
Release Date: 19/09/2022
Studio
Category | Description |
---|---|
Remove horizontal scroll offset in Playlist | |
Macros | Introduced Macros |
Macros | Import/Export for Settings Macros |
Fix "edit profile channel" styles | |
Vizrt | Fix - Empty payload does not take in |
Vizrt | Vizrt Transition Logic Update |
Vizrt | Set is sent twice on IN |
Vizrt | Added support to SoftClip control |
Playlist | Add Template Layer to columns |
Playlist | Fix title styles |
Playlist | Fix "Add Multiple templates to Playlist would issue same PageId to all added pages" |
Playlist | Fix "Take And Read Next does not scroll" |
Playlist | Fix tooltip height styles |
Playlist | Show page time |
Playlist | Add optio to filter with regex |
Playlist | Remove .umap in path column (UE) |
Playlist | Change Thumbnail minimum size |
Playlist | Scroll to callup page |
Adding Clear command | |
UE | Fix Command in Global layer are not being fired |
UE | Fixed bug where payload was empty after layer id was changed |
UE | Fixed bug where ControlActor default values were incorrect |
Moved shortcuts to be user keyboard shortcuts | |
API | Add Clear / Cleanup |
Logs | Add IP filter option |
Added level filter to Template Manager | |
Fixed bug that prevented Show UI from loading | |
Reverted back to UE Live preview | |
Fix image context menu in table | |
Remote | Add ability to load Show UI |
Added option to Enable / disable a template in a combo | |
Show label of properties when in table structure | |
Fixed bug where Shell app stuck if showing message box at startup | |
Improved error if can't launch project | |
Fixed bug where Struct of a struct in a table didn't work | |
Fixed crash on import Array.Struct Struct | |
Fixed bug where Radio initial value did not show | |
Fixed issue where local preview stops working When reloaded (or reconnected) connection | |
Fixed bug when selecting a show it didn't show all templates | |
Adding info text with last 10 commits info in S3 | |
Move logs to async | |
Change Start time in local time | |
Fix Backup/Restore not working with redundancy setup | |
Fixed bug in NumberControl small range and small step not behaving correctly | |
Fixed crash when data in NumberControl is not a number |
UI Builder
Category | Description |
---|---|
Fix table allowReorder | |
Add table property showIndex | |
Fix drag/drop with scrolled parent | |
Performance updates | |
Change toggle layers icon | |
Reduce spaces for info inputs | |
Add expand/collapse toggle for layers | |
Nested selection fixes | |
Drag/drop improvments | |
Fix recursive elements creation | |
Fix tabs removing issue | |
Added plyr media player | |
Added HLS support to play live media | |
Fix nested table header/footer position | |
Remove header from table if empty column | |
Fix resets layout size on page change | |
UI Updates of the Field tree | |
Improved magnetic fix | |
Fix bug in color picker where color would reset when dragging outside of the box | |
Fix issue where group default bakground color was shown on drag | |
Fix bug where there was a vertical offset in text | |
Add MediaType to MediaView | |
Add current user login/session to requests | |
Fixed bug where Events on Groups not being executed | |
Fixed bug where Color Props dont update value if typed in textbox | |
Allow period (.) in field id (for UE combo) | |
Fixed bug where Search breaks if adding "\" char | |
Added Field id in Cascade menu | |
Protect against deleted layer | |
Fixed crash when filtering in cascader | |
Fix radio button spacing |
Agent
Category | Description |
---|---|
Check if running by cached folder | |
Added fail-safe file copy | |
Default to 5 files copy at once | |
Force close file handles | |
Fix dropping requests to UE | |
Debug Cache Panel | |
Route UE commands | |
Fixed bug where Cache DB was not saved | |
Concurrent File IO Setting | |
Logs add padding in filter input | |
Improve status indication | |
Cache use value floor | |
verify sync | |
Verify access | |
Produce meaning full errors if failed to load/write db file | |
Fixed bug where Cache was initialized twice | |
Added overrides args | |
system info performance warnings |
MediaHub
Category | Description |
---|---|
Trim Asset name on update/upload | |
Assets logs code changes | |
Add more logs for error exceptions | |
Disable enter click in NameModal if there is an error | |
Fix for rename asset bug with spaces |
Unreal Plugins
Category | Description |
---|---|
Added support for TGA GrayScale & Indexed images | |
Faster tcp/udp message processing | |
Added Layers Folder Path Auto Conversion for 'PostLoad' Maps | |
Added support for Streaming Levels | |
AutoStart PIE moved to after first render frame (to let the UE load all what is needed) | |
Force read dynamic layers at begin play | |
Use targa lib to read files | |
Fix command interface to have /api | |
Added Exposed Levels Array | |
Dynamic Layer | Check if layer is pending kill |
Dynamic Layer | Get controls from spawned ChildActorComponents |
Dynamic Layer | Added variations support by sequencer |
Allow Empty Title/ID for Controls | |
Allow inheritance on BP Types | |
Destroy SequenceActor after jumping | |
reusable address for tcp server | |
Use short map paths instead of FSoftObjectPath | |
Move to json config instead of ini |