Change Log - Version 2.9.2
Release Date: 20/07/2022
Studio
| Category | Description |
|---|---|
| Table insert after bug | |
| disable borderless shell when app is not responding | |
| NumberControl - support keyboard modifiers on Up/Down | |
| Hide Live preview if current payload has snapshot preview | |
| Add auth middleware for logs download | |
| Playlist Managment - dont allow shows to have 0 playlists | |
| Identify Scale vectors and provide better ux | |
| Vizrt | Vizrt Snapshot - Reload if needed |
| Added option to export logs | |
| Remote UI is now resizable | |
| Remote - add continue button | |
| Show thumbnail of global layer | |
| Vizrt | Added Support Vizrt TL Continue |
| NumberControl - improve wheel experience on a small range number input | |
| NumberControl - fix increment on null/undefined should be act as 0 | |
| NumberInput did not fire change on spinner change | |
| NumberControl - Fix bugs where values were not updating correctly | |
| Focus playlist on load and after modal is closed | |
| New Feature: Dynamic Layers |
UIBuilder
| Category | Description |
|---|---|
| Set Page/Description via script | |
| fix monaco undo issue | |
| fix selection issue with ctrl | |
| fix color picker closing issue | |
| MultiSelect not showing toggles current value | |
| Multi select didn't show correct value on non-same properties | |
| Fix Crash on specific selection sequence |
Agent
| Category | Description |
|---|---|
| Remove 1TB Quota limit in ui | |
| Fix UE 5 Projects were not launched | |
| Skip cache sync / info if UE project is already running |
MediaHub
| Category | Description |
|---|---|
| Fix restart issue | |
| Prevent Circular search | |
| Added ability to jump to asset using keyboard | |
| Allow custom meta tags | |
| Fix logs blink issue |
Unreal Plugins
| Category | Description |
|---|---|
| Rename Layer to Layer ID | |
| Pixotope | Pixotope Add Run in editor option |
| Reset Textures on empty string | |
| Fix Layer Dropdown resets when control component is inside bp | |
| Added Preview Only Control Component | |
| ControlAction to Keep animation at last frame | |
| New Feature: Dynamic Layers | |
| Remove tooltip from the metadata (as title) | |
| Show Transform in a more friendly way | |
| Show Quatation as Regular Rotation vector | |
| Added Control Viewer/Window | |
| Fix bug where ControlWidget triggers Layer In/Out/Change twice | |
| Added Support for FSlateBrush (Texture) | |
| Support dynamic table | |
| fixed crash when closing map that has blueprint with primitive with AddDynamicMaterial in construction script | |
| fixed updating bounding box in case "cloner of cloners" | |
| Add cloner mask | |
| MeshSurface is now a placement type in Mesh | |
| fixed bug with UV in circle primitive | |
| fixed crash in AutoFollow | |
| fixed smoothing groups in primitives for 5.0.1 | |
| fixed exposed properties crash in 5.0.1 | |
| fixed crash with OnObjectModified | |
| update clones after source was changed | |
| fixed material color not affecting sources | |
| Added transparent mesh in cloner |